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Braveland animations
Braveland animations












All games also feature Northern Guards as elite enemies with ice-enchanted two-handed swords.

  • An Ice Person: Diana, the protagonist of Wizard, specializes in ice spells.
  • Guns Akimbo: In the third game, female pirate units attack with two pistols.
  • Fire Golems, who are made out of partially melted lava-like rock, are even tougher, especially as they can be reborn after death.
  • Golem: Stone golems are one of the tougher enemy types.
  • Fantasy Gun Control: Played straight in the first two games, but averted in Pirate, which adds blackpowder rifle troops to go alongside its theme.
  • Dual Wielding: Rogue-type fighters attack with twin daggers.
  • The description states that these hammers are "magic", but they do not actually have any special abilities.
  • Drop the Hammer: Smith enemies fight with their hammers.
  • Doomed Hometown: The inciting incident of the original game is the raid on protagonist's village.
  • braveland animations

    They are resistant to ranged attacks, but are still level 1 enemies otherwise.

    braveland animations

    Dem Bones: Skeleton enemies first appear in Pirate.Wizard introduced some skills for its protagonist that raised critical hit chance for all troops under her command. Competitive Multiplayer: Braveland Trilogy includes an option for "duel" battles between two players, where they pick a hero they like (with the choice consisting of both the series' protagonists and the leaders of antagonist factions) and do battle with their preset armies.Bloodless Carnage: The bodies of the fallen enemies will not bleed, and will instead appear somewhat faded on the tile, to signify they are no longer a threat.Black Bead Eyes: All of the human characters have their eyes drawn in this manner.Bare Your Midriff: The outfit of the female pirates in the third game.In Pirate, however, Jim always fights on the frontline, although it'll still take significant level growth for him to actually match a good stack of troops in power.

    braveland animations

    Authority Equals Asskicking: Downplayed in the first two games, where the protagonists stayed off the frontline just like the commanders of HOMM 3, and only gave orders and provided support through spellcasting.Wizard added optional dungeons where the enemies would respawn, though that would only happen a set number of times.Anti-Grinding: The original game had a set number of enemy encounters on the map, which will never respawn.After-Combat Recovery: All your warriors who fell during the battle will be automatically healed afterwards, for a fraction of your post-battle earnings.Actually Four Mooks: Much like in HOMM, this trope is omnipresent on both the strategic level (a single ruffian standing in a choke point actually represents a group that also includes archers and peasants), and the tactical one, where dozens of soldiers of the same type are represented by a single sprite on the map, and you only know how many there are by looking at the number beneath it.














    Braveland animations